System: WiNKickDrum precision bassdrum synthesis | A digital dancefloor kick is basically a sine wave oscillating from a high pitch to a low pitch - simply put. But when it comes to shaping the pitch curve and...
System: WiN, MacOSXAn Out Of This World Euclidean Sequencer. Generate complex polyrhythms and constantly evolving sequences. Orbit works with any synth that accepts MIDI. Next Level Inspiration....
System: WiN, MacOSXCreated by award-winning composer Cristián Vogel. ShifterMesh is a boutique VST plugin for MacOS and Windows. This great sounding Shifter effect is accompanied by an iconic 3D interface - the Mesh....
System: WiNMELODIC INSPIRATION ENGINE. MIDIGRiD is a generative MIDI sequencer featuring an intuitive workflow and powerful generative controls. Your creative input is the key to unlocking boundless...
System: WiNAMP SIMULATION REDEFINED! TH-U is the only amp simulator which includes the MODELING, CAPTURING and FLUID IR PROCESSING features in a single plug-in, both for computer and mobile devices. The...
System: WiNHikari is an ocean-themed random reverb. Emulating uncommon digital reverbs from the 1990s and early 2000s, Hikari aims to create something unconventional....
System: WiNAfter 4 years of research & experimentation, the end result is the Impulse Engine, a scalable, multi-algorithm acoustic simulation system that's capable of any sort of reverb-related job with minimal...
System: WiNSlice is a Looper for happy accidents. Making use of multiple control systems, Slice controls multiple granular “loopers” simultaneously, over an audio buffer that can be frozen & resized in real...
System: WiNGlow is for fragmented expression. What started as a simple granular effect blossomed to a fully fledged granulation engine. Filled with what you would expect from a granular effect, Glow takes it...
System: WiNFrahm is a multi-spatializer, using force fields. Built on top of a particle-based force field system, Frahm takes the movement of particles that it simulates and treats them as sound sources in...
System: WiNEigen is a reflection processing multitool. Created through leveraging Lese's Impulse Engine, Eigen (a͡ɪ-ɡˈɛn) is able to perform three distinct functions, split into three different modes: Play,...
System: WiNRecurse is for unique delays. Without a better explanation; Recurse is a recursive processing audio plugin, where effects can be applied to incoming audio over and over again as time goes on....
System: WiNTransfer is an audio positioner. Other doppler plugins have confusing controls. Other spatialization plugins are unintuitive. Transfer handles both of these problems and packages them together, as it...
System: WiNFormat: WAVGenre: World or EthnicStrum is an intuitive multiband delay. Designed to make spectral delays easier to use, Strum splits your signal evenly and cleanly into a bunch of different bands, and then allows you to control the...