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Groove3 Reason 10 Production Tricks and Tips [TUTORiAL]

Groove3 Reason 10 Production Tricks and Tips
P2P | 10 March 2018 | 660 MB
This is it. If you want to learn some of the coolest tips and tricks for Propellerhead’s Reason, look no further. Reason guru Paul Ortiz reveals some of his favorite production nuggets that are sure to open your eyes and your mind when producing with Reason.

Paul begins with tutorials on a broad range of production topics such as building synth kits with Kong, NN Nano glitch drums, randomized beat slicing with Kong, using Grain as a loop player, and randomizing top loops in ReDrum.

Then, jump to inspirational workflow and CV usage tutorials covering topics such as polyphonic CV techniques, CV sidechaining, setting up 16 channels of multi-outputs, Rack Extension and Combinator tricks and more.

Moving on, Paul shows you how to alter notes to modify arpeggios, how to compensate for the delay created when using external MIDI devices, and drawing your own wavetables and grain playback envelopes for Europa and Grain virtual instruments.

You’ll then get 3 videos dedicated to slick internal sampling techniques, including how to record the output of any device in Reason to an audio track for that “hardware style” approach to recording and capturing ideas, using the I/O section to sample the output of any device directly onto Kong pads for an MPC style workflow, and how to utilize Mix Channels as record sources, when using hungry CPU devices that require low latency, such as guitar amp simulators.

Wrapping it all up, Paul reveals creative techniques for nesting effects inside Mix Channels as send effects for better flexibility, using Thor as an audio processor, and using Note Echo to correct patch tuning!

See the individual tutorial descriptions for more detailed info. If you’re a Propellerheads Reason user, this collection of videos are truly a no-brainer… Watch “Reason 10 Production Tricks & Tips” now.

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