Groove3 Producing Modern Metal with Virtual Instruments [TUTORiAL]
P2P | 11 October 2024 | 319 MB
If you're a fan of modern metal but you don't play a stringed instrument or have access to the gear you need, this course is for you! Production guru Gary Hiebner shows you how to create incredible modern metal tracks using nothing but virtual instruments. A feat that was unheard of a decade ago, it's now possible to realistically emulate all these sounds without ever strapping on a guitar or bass. You'll learn invaluable tips on maximizing realism with MIDI tracks, most of which will be applicable in any genre, as well as arranging and mixing concepts along the way. These videos are for metal fans who want to create modern-sounding tracks using the tools they have available.
Gary begins by providing a concise summary of the topics covered in the series, then delving into the various VIs he will utilize for drums, bass, guitars, and synths. Then it's down to business, starting with the drums, where you'll learn valuable information on selecting the appropriate kit, programming realistic parts, and editing velocities for increased authenticity. A demonstration follows, showing you how to route the individual drums to separate outputs for separate processing in the DAW.
Next, it's time for the bass - specifically a low-range bass to match our low-tuned guitars. Gary will talk about various methods of making sure the part you program sounds realistic (using keyswitches, editing velocities, and more) and discuss tonal considerations like blending clean and saturated sounds to craft the final bass tone. There's plenty more as well, including drum fills (to help transition between sections), guitar tones (selecting amp/cab models, double-tracking, etc.), single notes and chords (using legato, creating chords from single notes), additional guitar articulations (usings techniques like slides, tremolo picking, pitch bends, string noise, etc.), changing tunings (changing "virtual" guitar tunings in the middle of the song), clean-tone riffs (ambient tones to contrast the heavy guitars), guitar lead lines (vibrato, octaves, etc.), mixing the guitars (using buses, EQ, compression, saturation, sidechain compression, etc.), arranging the song (combining the various parts created into a full song by consolidate the different keys and tempos used throughout), and more!
There's no need to put it off any longer. You can now create phenomenal-sounding modern metal tracks entirely in the box, and this metal production course will walk you step-by-step through the process! See the individual video tutorial descriptions for more information on everything that's covered in this course and ideas on how you can use these techniques in your own music. Who says you need to spend years to learn how to shred? Watch "Producing Modern Metal with Virtual Instruments" now!
What You Will Learn:
-Selecting an appropriate drum kit, programming realistic drum parts, and setting up multiple outputs on your drum VI so each component can be processed separately.
-Tips of crafting authentic bass lines, blending clean and saturated tones for a composite final sound, and adding specific articulations for added realism.
-Creating convincing guitar parts, including tonal considerations (amp/cab selection and double-tracking), using keyswitches for specific articulations, adding special effects (string noise) and techniques (tremolo picking, pitch bend, etc.)
-Fleshing out the track with saturated synth sounds using Vital.
-And more!
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Gary begins by providing a concise summary of the topics covered in the series, then delving into the various VIs he will utilize for drums, bass, guitars, and synths. Then it's down to business, starting with the drums, where you'll learn valuable information on selecting the appropriate kit, programming realistic parts, and editing velocities for increased authenticity. A demonstration follows, showing you how to route the individual drums to separate outputs for separate processing in the DAW.
Next, it's time for the bass - specifically a low-range bass to match our low-tuned guitars. Gary will talk about various methods of making sure the part you program sounds realistic (using keyswitches, editing velocities, and more) and discuss tonal considerations like blending clean and saturated sounds to craft the final bass tone. There's plenty more as well, including drum fills (to help transition between sections), guitar tones (selecting amp/cab models, double-tracking, etc.), single notes and chords (using legato, creating chords from single notes), additional guitar articulations (usings techniques like slides, tremolo picking, pitch bends, string noise, etc.), changing tunings (changing "virtual" guitar tunings in the middle of the song), clean-tone riffs (ambient tones to contrast the heavy guitars), guitar lead lines (vibrato, octaves, etc.), mixing the guitars (using buses, EQ, compression, saturation, sidechain compression, etc.), arranging the song (combining the various parts created into a full song by consolidate the different keys and tempos used throughout), and more!
There's no need to put it off any longer. You can now create phenomenal-sounding modern metal tracks entirely in the box, and this metal production course will walk you step-by-step through the process! See the individual video tutorial descriptions for more information on everything that's covered in this course and ideas on how you can use these techniques in your own music. Who says you need to spend years to learn how to shred? Watch "Producing Modern Metal with Virtual Instruments" now!
What You Will Learn:
-Selecting an appropriate drum kit, programming realistic drum parts, and setting up multiple outputs on your drum VI so each component can be processed separately.
-Tips of crafting authentic bass lines, blending clean and saturated tones for a composite final sound, and adding specific articulations for added realism.
-Creating convincing guitar parts, including tonal considerations (amp/cab selection and double-tracking), using keyswitches for specific articulations, adding special effects (string noise) and techniques (tremolo picking, pitch bend, etc.)
-Fleshing out the track with saturated synth sounds using Vital.
-And more!
home page
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