Windows
UB DSP Grit Blender v1.3.0 [WiN]

MOCHA | 29 May 2026 | 7.1 MB
Stop Auditioning. Start Blending. | You know the loop: load a saturator, not quite right, load another, stack two and lose the moment. Grit Blender lets you blend saturation types in real time. Finding your sound is the fun part.
You load a saturator. Not quite right. You load another one. Closer, but still not there. You stack two, fight the gain staging, tweak for twenty minutes - and the moment is gone.
Every saturation plugin gives you one character. When the sound you want is somewhere in between, your only option is to guess, stack, and hope. That's not a workflow. That's a workaround.
Blend, Don't Choose.
Tape warmth with a bit of tube grit. Some fuzz on top, just enough. Drag a single cursor across the blend space and hear the saturation shift in real time. Automate it. Let the character evolve with the track.
* Triangle blend - three saturations, one cursor, instant results
* 12-Way mode - adjust the weight of each saturation type individually
* Dual Stage - two cascaded stages with inter-stage filtering for layered textures
Built for Serious Production
Every feature solves a real mixing problem, without getting in your way.
See What You're Adding
Real-time transfer curve and delta spectrum analyzer. Know exactly what the saturation does to your signal before you commit.
Keep the Attack. Kill the Harshness.
Punch restores transients that saturation softens. Smooth tames highs. Your saturation sits in the mix without fighting for space.
Shape the Stereo Field, Not Just the Tone
Different saturation on mid and side, or left and right. Each with their own drive, mix, and blend. Add width and depth without phase issues.
Honest A/B Decisions
Automatic gain compensation so you compare sound, not volume. Bypass means something again.
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You load a saturator. Not quite right. You load another one. Closer, but still not there. You stack two, fight the gain staging, tweak for twenty minutes - and the moment is gone.
Every saturation plugin gives you one character. When the sound you want is somewhere in between, your only option is to guess, stack, and hope. That's not a workflow. That's a workaround.
Blend, Don't Choose.
Tape warmth with a bit of tube grit. Some fuzz on top, just enough. Drag a single cursor across the blend space and hear the saturation shift in real time. Automate it. Let the character evolve with the track.
* Triangle blend - three saturations, one cursor, instant results
* 12-Way mode - adjust the weight of each saturation type individually
* Dual Stage - two cascaded stages with inter-stage filtering for layered textures
Built for Serious Production
Every feature solves a real mixing problem, without getting in your way.
See What You're Adding
Real-time transfer curve and delta spectrum analyzer. Know exactly what the saturation does to your signal before you commit.
Keep the Attack. Kill the Harshness.
Punch restores transients that saturation softens. Smooth tames highs. Your saturation sits in the mix without fighting for space.
Shape the Stereo Field, Not Just the Tone
Different saturation on mid and side, or left and right. Each with their own drive, mix, and blend. Add width and depth without phase issues.
Honest A/B Decisions
Automatic gain compensation so you compare sound, not volume. Bypass means something again.
home page
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